Raids
Four raids, each with its own uniques, and Veyron's own extras on top.
Raids I · Chambers of Xeric
Veyron's reworked Chambers. Besides the usual uniques, every completion rolls for Xeric's sinew, the binding item for Crondis' twisted bow. The more points you earn, the better the chance:
Raids II · Theatre of Blood
The Theatre as you know it, with the scythe of vitur, the sanguinesti staff and more.
Raids III · Tombs of Amascut
Raise the invocation level for better loot. Every completion rolls for Crondis' capture, the binding item for Mystic cards:
Raids IV · The Fractured Archive
Veyron's endgame raid. Its weapons, the Ascension crossbows, the Obligator and Zorya's tome, are the most powerful weapons in the game: each hits about 25% harder than the corrupted weapon of the same style.
The Archive's elemental fragments give a permanent damage boost:
- Fire +2% melee damage each (6% at most)
- Water +2% magic damage each (6% at most)
- Earth +2% ranged damage each (6% at most)
- Air +1% to all three styles each (3% at most)